
erg cz
Eleutherian Guard Villore Accords
375
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Posted - 2015.11.30 13:29:55 -
[1] - Quote
Fourteen Maken wrote: 1. Everyone fit's webs/scram regardless of whether you're bonused or not, griffin and crucifier need to use an extra slot to fit their ewar. The Vigil and Maulus should lose a low slot.
2. The vigil and maulus are way too hard to counter because they have such strong range control, nerf max velocity and agility to make them slightly less ****** proof
3. The cap regen on the Crucifier and Griffin should be double what the other two get. 2/s seems way too low anyway but especially for brawlers expected to run a slew of active mids it's a joke.
4. An additional tanking bonus on both the Navy Crucifier and Navy Griffin. Seriously -85% range is a massive negative that's not been compensated for anywhere in the bonuses. The other two have 3 positive bonuses and no penalties, Griffin/Crucifier have 3 positive bonuses and a massive penalty, give them resist bonuses.
5. Really think the Navy Crucifier should have neuts instead of td. If they want it to brawl give it a brawl ewar.
6. Navy Griffin has least amount of drones, slowest lock time, worst agility, almost slowest, almost biggest sig radius... could you maybe not make it worst or second worst in every base stat? How about making the Griffin and the Crucifier faster locking since their survival depends on it, they're expected to be ab fit and they don't have long range webs or scrams.
This is how far out of line they are imo.
1. Maulus is already the slowest frigate out there. Only merlin / astero is at the same level of speed. Low slot will help at least partly counter that.
2. See above. Stop nerfing ships to almost unusable state. Buff other two, if really needed. Less speed and Maulus will be absolutely slowest ship out there.
3. Can be a very reasonable buff, IMHO. Especially for Crucifier.
4. Not so sure if that help. Your biggest concern is range control. If you think they will be kited, more HP will just make them suffer longer, not solving biggest issue.
5. Neuts against minmatar ships... Umm, do not think so. Lore say those ships should be counter against other race. Of cause that will help a lot against gallente or other amarr, but I still think tracking disruptor suits here more...
6. 100% ECM bonus. That, plus much stronger tank than maulus or Vigil, quicker, smaller, than Maulus ... I do not think it is much weakier than other EWAR navy. More PWG, more slots...
When I look at Griffin I think Maulus needs a buff here. Its misc bonus is almost unusable in usual PLEX combat (slaughter warp stabbed farmer is not a combat) cause +2 standard scram strength is already +1 more than enough. I saw susccessfull frigates in plex without any point at all. So +4 or +1 makes no difference.
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